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Serverless GPUs

Serverless GPUs

Feb 14 · · primary fetch1 sourceupdated Feb 14 ·

We’ve been hearing about “serverless” CPUs for some time, but it’s taken a while to get to serverless GPUs. In this episode, Erik from Banana explains why its taken so long, and he helps us understand how these new workflows are unlocking state-of-the-art AI for application developers. Forget about servers, but don’t forget to listen to this one! Sponsors: Fastly – Our bandwidth partner. Fastly powers fast, secure, and scalable digital experiences. Move beyond your content delivery network to their powerful edge cloud platform. Learn more at fastly.com Fly.io – The home of Changelog.com — Deploy your apps and databases close to your users.

In minutes you can run your Ruby, Go, Node, Deno, Python, or Elixir app (and databases!) all over the world. No ops required. Learn more at fly.io/changelog and check out the speedrun in their docs. Changelog++ – You love our content and you want to take it to the next level by showing your support. We’ll take you closer to the metal with extended episodes, make the ads disappear, and increment your audio quality with higher bitrate mp3s. Let’s do this! Featuring: Erik Dunteman – Website, GitHub, LinkedIn, X Chris Benson – Website, GitHub…

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